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creepery2j

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Messaggi pubblicati da creepery2j


  1. Changed recipes for buttons. They now require 1 Stone block/Wooden plank to craft.

    Leather and Diamond Armor textures slightly changed:

    Leather Armor sleeves are extended by one pixel.

    Their item texture has been changed to match the new texture.

    Diamond Armor sleeves now have a notch on the inner side.

    Tweaked the “hidden feature” (still not ready for release).

    Removed "map_#/#" on the Map and added "Map #" in the tool tip.

    Added Boss Names above boss health.

    When taken down to half health, Withers will gain Wither armor, making them immune to arrows.

    LOL per l'armatura di diamante


  2. Added item frames

    Crafted like a painting but with leather instead of wool

    Added Cobblestone Walls and Mossy Cobblestone Walls

    Added Flower pot

    Crafted the same way as a bucket, but with Bricks

    Added new Full-screen toggle to the Video settings

    Added new use Vsync toggle in the Video settings

    Maps now align to a grid, making it easier to create adjacent maps. Maps can also be cloned by crafting an Empty Map with an already-filled-in map.

    Stairs now auto-arrange into corners. This is a test and may change based on feedback

    Mobs (and all other entities) can travel through portals

    Leather clothes can be dyed

    The default color of Leather has changed

    You can right-click a full cauldron with dyed armor to remove dye

    Tamed Wolves' collars can be dyed

    Removed the “Work in Progress block” from the creative menu

    Added two new crops (carrots and potatoes) and associated items

    Carrots, Potato, Baked Potato, Poisonous Potato, Golden Carrot

    Carrots and Potatoes can be planted in tilled soil

    Zombies have a chance to drop a Carrots and Potatoes

    F3+P will toggle the auto-pause when the window loses focus (it’s for debugging, mainly)

    F3+H will toggle detailed item descriptions (also for debugging)

    Added arrow-sensitive wooden buttons

    The particle effect when a trade with a Villager has been successful has changed

    Trapdoors can be placed in top-most position (based on cross-hair aim)

    New mob added called a Wither, only avalible through hacks. Shoots exploding bullets at you and destroys nearby blocks. He also has a Boss health bar.

    Added Potion of Invisibility.

    Mobs do not attack you until you bump into them.

    Fire spreads differently based on difficulty

    Potion of Night Vision is brewed by adding a Golden Carrot to a Awkward Potion.

    Potion of Invisibility is brewed by adding a Fermented Spider Eye to a Potion of Night Vision

    Potion also hides the nametag

    Added an unused texture in items.png.

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