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00kachy

problema con la shader

Domanda

Ciao,volevo chiedervi un aiuto sulla shader mod 1.8 che ho installato normalmente e anche con tre shader abbastanza leggeri ma appena entro nel menu per selezionarne una il gioco mi crash anche se ho dedicato 2GB mi dice 

 

 

 [16:27:24] [main/INFO]: Loading tweak class name shadersmod.launch.SMCTweaker

[16:27:24] [main/INFO]: Using primary tweak class name shadersmod.launch.SMCTweaker
[16:27:24] [main/INFO]: Calling tweak class shadersmod.launch.SMCTweaker
[SMC INF]ShadersMod 2.4.11
[16:27:24] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[SMC FNE]transforming bsu bsu
[SMC FNE]transforming cui cui
[16:27:25] [Client thread/INFO]: Setting user: 00kachy
[16:27:25] [Client thread/INFO]: (Session ID is token:8b495ce8140647e1b4d2b29f523f80e6:0a4b42d382304c5189cd507a95c8ad0f)
[SMC FNE]transforming atr atr
[SMC INF]   blockAoLight
[SMC FNE]transforming aju aju
[16:27:28] [Client thread/INFO]: LWJGL Version: 2.9.1
[SMC FNE]transforming dax dax
[SMC FNT]    set activeTexUnit
[SMC FNE]transforming ctp ctp
[SMC FNE]transforming cto cto
[SMC FNE]transforming cua cua
[SMC FNT]    loadRes
[SMC FNT]    loadRes
[SMC FNT]    allocateTextureMap
[SMC FNT]    setSprite setIconName
[SMC FNT]    uploadTexSubForLoadAtlas
[16:27:29] [Client thread/INFO]: Reloading ResourceManager: Default
[SMC FNE]transforming cug cug
[SMC FNE]transforming ciy ciy
[SMC FNE]transforming civ civ
[16:27:30] [Sound Library Loader/INFO]: Starting up SoundSystem...
[16:27:30] [Thread-7/INFO]: Initializing LWJGL OpenAL
[16:27:30] [Thread-7/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[SMC FNE]transforming ctv ctv
[SMC FNR]    loadSimpleTexture
[SMC INF]ShadersMod version : 2.4.11
OpenGL Version : 4.0.0 - Build 10.18.10.3621
Vendor :  Intel
Renderer : Intel(R) HD Graphics
Capabilities  2.0  2.1  3.0  3.2  4.0 
GL_MAX_DRAW_BUFFERS = 8
GL_MAX_COLOR_ATTACHMENTS_EXT = 8
GL_MAX_TEXTURE_IMAGE_UNITS = 16
[SMC INF]Load ShadersMod configuration.
[SMC INF]Did not load shaderpack.
[SMC FNE]transforming cue cue
[SMC FNE]transforming cum cum
[SMC FNE]transforming cun cun
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
[16:27:30] [Thread-7/ERROR]: Error in class 'LibraryLWJGLOpenAL'
[16:27:30] [Thread-7/ERROR]: Unable to initialize OpenAL.  Probable cause: OpenAL not supported.
[16:27:30] [Thread-7/WARN]: ERROR MESSAGE:
[16:27:30] [Thread-7/INFO]: Could not locate OpenAL library.
[16:27:30] [Thread-7/WARN]: STACK TRACE:
[16:27:30] [Thread-7/INFO]: org.lwjgl.openal.AL.create(AL.java:151)
[16:27:30] [Thread-7/INFO]: org.lwjgl.openal.AL.create(AL.java:102)
[16:27:30] [Thread-7/INFO]: org.lwjgl.openal.AL.create(AL.java:201)
[16:27:30] [Thread-7/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
[16:27:30] [Thread-7/INFO]: paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
[16:27:30] [Thread-7/INFO]: paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
[16:27:30] [Thread-7/INFO]: paulscode.sound.CommandThread.run(CommandThread.java:121)
[SMC FNE]transforming cmp cmp
[SMC FNR]  patch method cmp.a(Lclx;Lcue;Lej;[FLcxf;Lclz;ZZ)[I
[SMC FNR]  patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V
[SMC FNR]  patch method cmp.a([I)Lej;
[SMC FNR]  patch method cmp.a([ILej;)V
[SMC FNR]  patch method cmp.a(I[ILej;Lcma;Lcue;)V
[16:27:30] [Sound Library Loader/WARN]: ERROR MESSAGE:
[16:27:30] [Sound Library Loader/INFO]: Could not locate OpenAL library.
[16:27:30] [Sound Library Loader/INFO]: Starting up SoundSystem...
[16:27:31] [Thread-9/INFO]: Switching to No Sound
[16:27:31] [Thread-9/INFO]: (Silent Mode)
[16:27:31] [Sound Library Loader/INFO]: Sound engine started
[16:27:33] [Client thread/INFO]: Created: 512x512 textures-atlas
[SMC INF]allocateTextureMap 4 512 512 
[SMC FNE]transforming cmn cmn
[SMC FNR]  patch method cmn.a(I)V
[SMC FNE]transforming cpt cpt
[SMC FNE]transforming cpu cpu
[SMC FNR]    conditionally skip default shadow
[SMC FNE]transforming cqv cqv
[SMC SEVERE]state 0 expected 7
[SMC FNE]transforming cdy cdy
[SMC FNE]transforming ccu ccu
[SMC FNE]transforming csu csu
[SMC FNE]transforming csl csl
[SMC FNE]transforming csb csb
[SMC FNR]  patch method csb.a(Lxm;Lccq;FFFFFFF)V
[SMC FNE]transforming csk csk
[SMC FNE]transforming cqg cqg
[SMC FNE]transforming cki cki
[SMC FNR]  patch method cki.a()V
[SMC FNE]transforming cji cji
[SMC FNR]  patch method cji.b(FI)V
[SMC FNR]  patch method cji.h()V
[SMC FNR]  patch method cji.i()V
[SMC FNR]  patch method cji.a(FJ)V
[SMC FNR]  patch method cji.a(IFJ)V
[SMC FNR]  patch method cji.a(Lckn;FI)V
[SMC FNR]  patch method cji.j(F)V
[SMC FNR]  patch method cji.a(IF)V
[SMC FNR]  patch method cji.a(FFFF)Ljava/nio/FloatBuffer;
[SMC FNE]transforming cll cll
[SMC FNE]transforming cln cln
[SMC FNR]  patch method cln.a(Latr;[ILej;[FLjava/util/BitSet;)V
[SMC FNE]transforming ckn ckn
[SMC FNR]  patch method ckn.a(Lwv;Lcox;F)V
[SMC SEVERE]  ends in bad state State9
[SMC FNR]  patch method ckn.a(Lwv;DLcox;IZ)V
[SMC FNR]  patch method ckn.a(Laql;)V
[SMC FNR]  patch method ckn.a(FI)V
[SMC FNR]  patch method ckn.s()V
[SMC FNR]  patch method ckn.t()V
[SMC FNR]  patch method ckn.a(Lahd;Lbru;IF)V
[SMC FNE]transforming cky cky
[SMC FNR]  patch method cky.a()V
[SMC FNE]transforming cop cop
[SMC FNR]  patch method cop.b(FFFLcoa;)V
[SMC FNE]transforming bwv bwv
[SMC FNT]    decrease language button size
[SMC FNT]    add shaders button
[SMC FNT]    shaders button action
[16:27:41] [Server thread/INFO]: Starting integrated minecraft server version 1.8
[16:27:41] [Server thread/INFO]: Generating keypair
[16:27:42] [Server thread/INFO]: Preparing start region for level 0
[16:27:43] [Server thread/INFO]: Preparing spawn area: 51%
[16:27:43] [Server thread/INFO]: Changing view distance to 12, from 10
[16:27:44] [Server thread/INFO]: 00kachy[local:E:0f975c83] logged in with entity id 136 at (-216.31835974758897, 66.23981944016288, 378.41563457025524)
[16:27:44] [Server thread/INFO]: 00kachy è entrato nel gioco
[16:27:45] [Client thread/INFO]: [CHAT] OpenGL 4.0.0 - Build 10.18.10.3621
Intel Intel(R) HD Graphics
[SMC INF]Framebuffer created.
[SMC INF]Reset world renderers
[SMC INF].
[SMC FNE]transforming cuq cuq
[SMC FNE]transforming cnn cnn
[SMC FNR]  patch method cnn.a(Lbck;DDDFI)V
[SMC INF]Reset model renderers
[SMC FNE]transforming ctq ctq
[16:27:53] [Server thread/INFO]: Saving and pausing game...
[16:27:53] [Server thread/INFO]: Saving chunks for level 'prova del survaival'/Overworld
[16:27:54] [Server thread/INFO]: Saving chunks for level 'prova del survaival'/Nether
[16:27:54] [Server thread/INFO]: Saving chunks for level 'prova del survaival'/The End
[SMC INF]Loaded shaderpack.
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[16:27:57] [Client thread/INFO]: [CHAT] OpenGL 4.0.0 - Build 10.18.10.3621
Intel Intel(R) HD Graphics
[SMC INF]Framebuffer created.
[SMC INF]Reset world renderers
[SMC INF].
[16:27:57] [Client thread/INFO]: [CHAT] Shaders initialized.
[SMC INF]Reset model renderers
[SMC INF]Save ShadersMod configuration.
[16:28:20] [Server thread/INFO]: [00kachy: Il tempo è stato impostato a 1000 tick]
[16:28:20] [Client thread/INFO]: [CHAT] Il tempo è stato impostato a 1000 tick
[16:28:24] [Server thread/INFO]: Saving and pausing game...
[16:28:24] [Server thread/INFO]: Saving chunks for level 'prova del survaival'/Overworld
[16:28:24] [Server thread/INFO]: Saving chunks for level 'prova del survaival'/Nether
[16:28:24] [Server thread/INFO]: Saving chunks for level 'prova del survaival'/The End
[SMC INF]Loaded shaderpack.
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[16:28:33] [Client thread/INFO]: [CHAT] OpenGL 4.0.0 - Build 10.18.10.3621
Intel Intel(R) HD Graphics
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
[SMC INF]Program gbuffers_textured_lit loaded
[SMC INF]Program gbuffers_skybasic loaded
[SMC INF]Program gbuffers_skytextured loaded
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh
WARNING: 0:101: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:101: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:101: Only GLSL version > 110 allows postfix "F" or "f" for float
 
 
 
[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Info log: /shaders/gbuffers_water.vsh
WARNING: 0:97: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:211: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:211: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:211: Only GLSL version > 110 allows postfix "F" or "f" for float
 
 
 
[SMC INF]Info log: /shaders/gbuffers_water.fsh
WARNING: 0:90: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:90: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:90: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:119: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:119: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:119: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:127: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:127: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:127: Only GLSL version > 110 allows postfix "F" or "f" for float
 
 
 
[SMC INF]Program gbuffers_water loaded
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Shadow map resolution: 1024
[SMC INF]Shadow map half-plane: 80
[SMC INF]Sun path rotation: -35.0f
[SMC INF]Info log: /shaders/composite.fsh
WARNING: 0:65: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:141: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:141: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:142: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:142: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:143: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:143: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:144: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:144: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:145: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:145: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:146: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:146: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:147: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:147: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:148: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:148: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:149: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:149: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:150: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:150: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:151: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:151: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:152: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:152: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:153: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:153: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:154: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:154: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:155: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:155: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:156: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:156: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:157: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:157: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:159: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:159: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:160: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:160: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:165: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:165: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:141: 'const 25-element array of 2-component vector of float' : cannot declare arrays of this qualifier 
ERROR: 0:141: 'const' :  non-matching types (using implicit conversion) for const initializer  
ERROR: 0:227: 'comp' : undeclared identifier 
ERROR: 0:227: 'assign' :  cannot convert from '4-component vector of float' to 'float'
ERROR: 0:232: 'comp' : undeclared identifier 
ERROR: 0:232: 'assign' :  cannot convert from '4-component vector of float' to 'float'
ERROR: 0:238: 'tsnfpos' : undeclared identifier 
ERROR: 0:238: 'tsshading' : undeclared identifier 
ERROR: 0:238: 'calcShadowShading' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:280: 's' : undeclared identifier 
ERROR: 0:280: 'reflect' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:280: 'dot' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:281: 'comp' : undeclared identifier 
ERROR: 0:281: 'assign' :  cannot convert from '4-component vector of float' to 'float'
ERROR: 0:289: 'uwnfpos' : undeclared identifier 
ERROR: 0:289: 'uwshading' : undeclared identifier 
ERROR: 0:289: 'calcShadowShading' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:291: 'assign' :  cannot convert from '4-component vector of float' to 'float'
ERROR: 0:311: 'comp' : undeclared identifier 
ERROR: 0:311: 'rgb' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:311: 'rgb' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:311: 'mix' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:314: 'rgb' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:314: 'rgb' :  field selection requires structure, vector, or matrix on left hand side 
ERROR: 0:314: 'mix' : no matching overloaded function found (using implicit conversion) 
ERROR: 0:317: 'assign' :  cannot convert from 'float' to '4-component vector of float'
 
 
 
GL error 0x0502: Invalid operation at useProgram  composite
GL error 0x0501: Invalid value at useProgram  composite
[SMC SEVERE][Shaders] Error : Invalid program composite
[16:28:34] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
[SMC INF]Info log: /shaders/final.fsh
WARNING: 0:216: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:217: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:218: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:242: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:242: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:242: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:242: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:242: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:242: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:242: Only GLSL version > 110 allows postfix "F" or "f" for float
 
 
 
[SMC INF]Program final loaded
[SMC INF]Program shadow loaded
[SMC INF]Framebuffer created.
[SMC INF]Shadow framebuffer created.
[SMC INF]Reset world renderers
[SMC INF].
[16:28:34] [Client thread/INFO]: [CHAT] Shaders initialized.
#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001b76c370, pid=3100, tid=5804
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C  [ig7icd64.dll+0x8c370]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\utente\AppData\Roaming\.minecraft\hs_err_pid3100.log
#
# If you would like to submit a bug report, please visit:
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
 
 
 
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